The Portofino - Custom Home in Orlando, FLThe stunning entryway of the Portofino is what makes this luxury home in Orlando so eye catching from the moment you first notice it. The Home Energy Rating System (HERS) Index is the industry standard for measuring a home’s energy efficiency and the nationally recognized system for inspecting and calculating energy performance. During construction, Skye. Tec energy raters visit the home to verify that the construction conforms to the approved plans and the home is on track to achieve the efficiency goals. After construction is complete, Skye. Tec raters perform a blower door and duct blaster test. These tests measure how air tight the building envelope and the duct system are.
A tight home and duct system equates to less air leaking to the outside and less infiltration of outside air into the home. To be energy efficient, these tests must not exceed a specified level. Skye. Tec verifies various features and building components of the home throughout the construction process and inputs this data into RESNET approved software. From this data, the software calculates the HERS Index Score for the home. The HERS Index Score falls on a scale between 0 and 1.
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The lower the HERS Index Score, the more energy efficient the home is. A score of 1. 50 represents a home with major air leakage, no insulation, and extremely high energy consumption.
A score of 0 represents a net- zero energy home that is airtight, well insulated, sufficiently ventilated, and requires no purchased energy on an annual basis.
Welcome to the Big City Adventure: London Story walkthrough on Gamezebo. Big City Adventure: London Story is a hidden object/adventure game played on the PC created. Lemmings - Walkthrough/FAQ O-----O Complete design-oriented 3D modeling, walkthrough, and rendering software for architecture and spatial design, from initial sketches to polished architectural.
A site dedicated to covering the Sims 3. Features a Strategy Guide and active Sims 3 Community. Tipping Point is an immersive, photorealistic adventure game that stimulates both sides of your brain. As you solve a myriad of challenging puzzles, you're rewarded. Welcome to the Amerzone Walkthrough. Adventure Game Walkthroughs. Here you will find the solutions to all puzzles but be warned, there is much more to Amerzone than. Financial, legislative, agricultural, and all the other most important news about the cannabis industry.
Complete strategy guide for Tomb Raider: Legend. Includes all items, weapons, enemies, rewards and unlockable content, plus boss fights, cheat codes and strategy.
Tomb Raider: Angel of Darkness Game Info and Walkthrough. Initial Release: June 2. Metacritic Score: 4. ESRB/PEGI Rating: Teen/1. Platforms: Windows, Play. Station 2, Macintosh. Spoiler- free Synopsis: Lara's experiences following the events in The Last Revelation have changed her.
She has become darker, harder, more cynical, and her tomb raiding days are a distant memory. A desperate phone call from her former mentor, Von Croy, leads her to Paris. Von Croy has been asked by a shady client, Eckhardt, to track down one of five 1.
Obscura Paintings. She arrives in Paris to find a city in fear. Von Croy has been murdered and Lara framed for the crime. She has no choice but to go on the run. As she searches for answers, Lara encounters a kindred spirit in Kurtis Trent, a hardened adventurer like herself, who is also hunting Eckhardt. In her struggle to find Von Croy's killer, Lara becomes involved in underworld deals, grotesque murders, dark alchemy and a history of blood, betrayal and vengeance spanning hundreds of years.
The Angel of Darkness was released in mid- 2. Chronicles. For critics, as well as many fans, it signaled the end of an era. Although the game was fraught with technical problems, and some players took issue with the sinister turn the plotline took, AOD is not without its supporters.
It's clear the developers took some risks, tried to build in some new features and tell a complicated story. They succeeded in some areas but failed in others. The Angel of Darkness was the first part in a planned trilogy which was never completed. According to inside sources, the game was rushed to market in order to meet shareholder expectations. Its unfinished state led to poor critical reception, and the trilogy was canceled. You can read more about the expanded storyline, features that were left out of the game due to time constraints, and the goings- on at Core Design on the Kurtis Trent Estrogen Brigade site. What's New Since TR5: Lots, actually.
Overall the graphics are much improved. Scenery is less blocky and there are plenty of lovely things to look at.
Lara's character model is much more detailed, smoother and more realistic than before. The control system has also been revamped—though not necessarily for the better. There are a few new moves and modified mouse- look, which unfortunately doesn't always function as it should. I'll leave you to draw your own conclusions. If you need help, check the Controls & Gameplay page.
Other new features include a second playable character, a limited dialogue system and ability upgrades for Lara. These seem like great ideas but weren't all that well executed. During several levels you play as Lara's new partner/rival, Kurtis Trent, which is refreshing at first but becomes frustrating during certain boss battles, where Kurtis handles like a tank compared to Lara's APC.
The concept of ability upgrades, as done in countless role- playing games, is solid: complete tasks to get better, stronger, faster. But in Angel of Darkness, the tasks seem arbitrary rather than evolutionary. Lara gains only upper- and lower- body strength, no actual skills. Still, there are many interesting twists in this game. I wouldn't suggest that any fan pass it by, but I do recommend you be aware of its flaws before diving in, and expect to struggle at times (or plan to download save files to skip the more frustrating bits). There are also a number of fan- made mods created in recent years to fix some of these issues and enhance your gaming experience.
However, there is an unfinished training area in the first level that can be accessed by cheating or exploiting glitches in the game. This page explains how.
Updates: This game was designed for Windows XP. I do recommend installing the Windows XP patches on the TRAOD Downloads page if you still have that operating system. For Windows Vista/7/8/1. Then use the appropriate Tomb Raider Multi Patch from tombraiderchronicles.
Updated versions for PC that require no patching are available for download from GOG. Steam. Tomb Raider: The Angel of Darkness HD Remaster is a series of fan- made patches designed to fix bugs, improve controls and graphics, and generally make AOD the game it should have been. It includes many different tools created by many different people. You may not want every enhancement, but I highly recommend checking out what's available.
Visit these sites for more info: Becoming an Expert Raider. Even if you've played all of the previous games, the controls and inventory system are largely revamped in Angel of Darkness. So I encourage you to check out the Angel of Darkness Controls & Gameplay page. It includes pointers on moving Lara through her environment, conserving health and ammo, using the menu and inventory systems, and more. My friend Eldin has made an HD video collecing all Angel of Darkness cutscenes.
Tomb Raider: The Angel of Darkness Walkthrough. AOD synopsis draws from information provided by the developers. Some screenshots courtesy of Katie's Tomb Raider Site.
Poptropica Astro- Knights Walkthrough - Poptropica Cheats and Secrets. Introduction to Astro- Knights.
Astro- Knights is one of the newest adventures in Poptropica and it is one of the longest and most involved. The basic story is that you must rescue a princess who has been kidnapped. To rescue her, you need to assemble a spacecraft and then go on an intergalactic quest to bring her back and save the Kingdom of Arturus.
The kingdom of Arturus is a medieval kingdom in the style of King Arthur and his knights of the round table, but with space- age technology. This Poptropica mission is a lot of fun, but very difficult. Fortunately, there are some great Poptropica cheats and secrets to help you along the way. Here is a complete walkthrough for Astro- Knights island in Poptropica.
Video Walkthrough. Here is the complete video walkthrough of Astro- Knights Island on Youtube. If you like the videos, please rate them and subscribe to my You. Tube channel. When you land, the first building you will see is the House of Mordred, although it’s now called Mordred’s Museum. It was once occupied by a powerful and mysterious sorcerer named Mordred and it contains a number of things that he used while he lived here. Next to the house is a large fountain with a spaceship statue in it and the statue and fountain are dedicated to Mordred for bringing technology to the kingdom.
The remaining two buildings are the planetarium and the Crop Circle Inn. This final building is a multiplayer room where you can battle other players and chat. What to Do in Main Street. Proceed immediately to the fountain. In the water near the base of the spaceship you will see something sparking and shiny. Jump up to get it and you will discover that it is a coin.
It will go into your backpack. Now go back to the first building, the House of Mordred. Talk to the man you see when you enter and get the pamphlet. Then use the coin in your backpack and he will tell you that you are free to look around. Next, click on one of the books.
The guy will ask you not to touch them, but will give you a library slip. This library slip is a clue to a hidden area.
Pay attention to the underlined parts: Mc. M. The Library Book Slip. What to Do in Castle of Arturus. Next, go outside and run all the way to the right to the end of the area. Pass through the short road and go right again. You will arrive at the Castle of Arturus. Walk to the right and then go through the large double wooden door.
Now go to the right and enter the small wooden door. You will be inside the castle library. There are two books to get. To pick them up, just walk over them. One is a green book on the far left side of the room in the Fiction section. It is called, Mystical Weapons of Arturus.
The second book is The Life of Mordred – A Cautionary Tale. It is down the stairs in the non- fiction section on a book stand. After you get the second book, look at the nameplates on the shelves. One is labeled Mc. M, just like the underlined section of the library book slip you got earlier. Click on the brick behind the nameplate and a secret staircase in the floor will open up.
The secret staircase in the Castle Library. Go down the stairs and you will arrive in an underground room. Walk over the moldy cheese on a plate right near the entrance. Then walk a little farther to the right and click on the wooden handle on the wall. This will open up a small grate near the ground over to the right, but not the one between you and the robot in the cell.
Click on the robot and he will say some long binary numbers (all 1’s and 0’s). This can be translated and the correct way to translate it is “bard”. Go back up the stairs. When you return to the library, the librarian is there with two guards and is unhappy with you for snooping around. Run out the library and return to the main part of the castle. Go to the left and then enter the door by the staircase.
There is a robot mouse on the ground and a very unhappy girl here. Go to your backpack and use the moldy cheese. The robot mouse will go for the cheese and then you will capture him. Now go to the right and jump up on the chest next to the bed. There is a letter on it. It is a secret message that says, We must change our password! I feel my parents will find out what we are doing and put an end to it!
Trapping the robot mouse with moldy cheese. Now leave the room, go up the stairs and enter the door at the very top. This is where you’ll find the King and Queen, who are distraught over the kidnapping of their daughter. Ask the Queen if she can think of anything else that might help you and she will give you the coordinates of the three knights who left in search of the princess. The coordinates are: X- 7. Y- 8. 3, X- 1. 5 Y- 1. X- 8. 3 Y- 2. 0. Go back outside the castle and run to the right.
Keep going right until you reach a new area, Ye Olde Rumour Mille. What to Do in Ye Olde Rumour Mille. Talk to the hooded guy near the entrance and he will give you a Bag of Manure (gross!). Then jump over the two hay bales and run up the hill to the door for Ye Olde Rumour Mille. Now walk to the left and jump up on the hay bales.
Then jump on the shelf and then up onto the gears and cogs. When you get near the top, jump to the right to land on a small platform in the middle. You will see a piece of rope hanging to the right. Jump onto this rope and this will lift the wooden rod so that it is no longer attached to the gears. Slide down the rope and you will land on a platform next to a very pale dark haired girl. She will ask to trade secrets, and will take the secret message you found in the castle. In return, she will give you a piece of paper with three cosmic symbols on it.
It is the new password for the Secret Order. Jump down off the platform and go outside. To the right of the mill is the big wheel in the mud.
On top of that wheel is a coil of rope. Jump up on the wheel to get the rope. Now walk over to the left and stand underneath the Ye Olde Rumour Mille sign. Jump up on top of the sign and then jump up on top of one of the windmill blades to get it to start spinning. Keep moving around and jumping on the blades to spin them around until the little glass bubble on the roof is completely open. When it is open, go inside it.
Inside the windmill you will find a broken hover craft. It needs something to power it. Fortunately, you have something. Open up your backpack and Use the bag of manure.
The hover craft will fly out of the roof and land in the mud outside. Go back out of the ceiling to leave the windmill. Before you use the hover craft, though, there’s work to be done back at the castle. What to Do in the Princess’s Tower.
OK, head back to the castle and then stand in front of the large oak door. Jump up onto the windowsill and then jump onto the platform with a large bow and arrow on it.
Then go to your backpack and select Use on the coild of rope. The rope will be attached to the arrow. Now point the arrow in about a 4. If you aimed correctly, the arrow will stick into the door of a nearby tower. Now walk across the rope and enter the door in the tower.
Go to the left past the bed and you will see some brown paper sticking out of a chest with scrolls and parchment inside. The brown paper says,The order believes the Great Inventor kept many of his secrets under his bed, but the order dare not come out of their hiding place to seek them. I will do my best to aid them in their search because I believe Mordred is alive! I’ve detected a veacon on a faraway planet, and I believe it may have come from him. I have sent a return signal, and. Select the symbols in this order: Crescent Moon, Planet with Rings, 5- pointed star. Then click on the large Sun in the middle.
A secret door will open and the water will drain out of the fountain. Go inside the entrance. You’ve found a secret order. There are several people here wearing purple robes.
Walk to the right and talk to the boy with buck teeth and pimples. He will give you a small key. Now get back on the rope and head out of this secret room. What to Do in Mordred’s Secret Hideout. When you’re back standing next to the fountain, walk left to Mordred’s Museum and go inside. Go up onto the top floor and then click underneath the bed.
You’ll find a missing page from Mordred’s Journal. It says: I have found a nearby moon with much activity that I believe to be alien life! I have found that animal waster makes decent fuel, and there is just enough manure in Arturus to bring my flying craft to the moon. The coordinates are 5. Leave the museum and go back to the guy with the shovel who gave you the manure. Next to him are two bales of hay.
Push them all the way to the right and then jump on top and stand between them. You should fall down to the ground. Then push the left bale back to the left side and you will reveal a secret locked trap door in the ground. Use the small key in your backpack to open it and go down. Slide down the rope and then walk up to the mechanical owl.
Go back up the rope to follow the owl. Release the mechanical mouse from your backpack and the owl will fly down and eat it. Now the owl will be your friend and follow you around.
If you click on the owl you can tell it where to fly. Go back down the trap door and then walk left. Pick up the book that is sitting on the chair. This is Mordred’s Journal. Then walk all the way to the left and keep pushing against the wall.
After a few seconds it will crumble into pieces. Go all the way to the left and you will see a small hole.
Go through it to enter the cell where you found the robot. He will self- destruct and a fuel rod will fly to the left beyond the bars. You can’t reach it by yourself, but your new friend the owl can! Click on the owl and then click on the green rod and the owl will retrieve it for you.
Click on the owl and then click on yourself and your owl will give you the rod. What to Do with the Space Craft (Excalibur)Go back through the hole and exit the secret hideout.
Go to the right until you get to the windmill and you will see the hover craft that you found earlier.